Stadia Cloud Distributed Computing Demo
Relevant Tech Stack
Unity Entity Component System, Stadia GameBus, Data-Oriented Design, Distributed Artificial Intelligence
Google was looking for a way to showcase their upcoming cloud distributed computing platform in Stadia, via the GameBus technology. HookBang was called upon to build a demo game that everyone could enjoy, and proved the power of the GameBus tech.
Working in Unity’s new Entity Component System (ECS), the HookBang team met the requirements and created a Stadia GameBus demo titled Ridiculous Soccer in a period of three months. The demo takes the classic game of Soccer and adds new “ridiculous” layers to it. Users have the ability to add teams, goals, players, and obstacles like walls and running bulls to create a fun, data-rich experience which accomplishes the goal of illustrating GameBus’ cloud distributed processing power and value.
Get in Touch
Request a demo, and one of our team members will reach out to schedule a time for you to learn more.